Hit to Right Field (No Runners On): Defensive Responsibilities
This article was mainly written for high school or older kids. Some advanced little league or travel teams may be able to use this as well. It really depends on the strength of your outfielders' arms.

On a hit to right field with no base runners on every player has a job to do. All defenders should be moving to their positions prior to the ball touching grass or being caught.
As a general concept, on a ball hit to the outfield we are thinking two bases ahead of the lead runner. With no one on base the lead runner is the batter so we are thinking second base.
Play Responsibilities
| Position | Primary Responsibility |
|---|---|
| Shortstop | Cover 2nd base. |
| First baseman | Cover first and make sure runner touches the bag. |
| Second baseman | Cutoff aligned with 2nd base. |
| Third baseman | Cover base and backup 2nd base. |
| Pitcher | Back up the second-base area. |
| Catcher | Shadow runner to 1st and backup 1st base. |
| Left fielder | Move toward SS to backup throws to 2nd base from right fielder. |
| Center fielder | Move towards the ball and back up right fielder. |
| Right fielder | Retrieve ball. Throw to second base on a line. |
Right Fielder (RF)
Call for the ball when able to make the play safely. The center fielder has pop up priority over the corner outfielders.
If center fielder calls for the ball move to a backup situation to grab the ball on a hop or two.
If you retrieve the ball your throw is typically to second base on a line.
Center Fielder (CF)
Call for the ball then move to get the ball. You have pop up priority. If you retrieve the ball throw it to second base through the cutoff.
Left Fielder (LF)
Move toward the shortstop area to backup a throw from the right fielder. Anything past the shortstop towards the outfield area is yours. Pitcher is covering infield grass.
Infield Positioning: 2nd Baseman
The second baseman is the cutoff for anything hit towards Center field.
- Align between the ball and second base.
- Your cutoff depth is dependant on the outfielders arm and the distance the ball travels.
If the runner is holding at first, the left fielder can throw the ball to you.
If the runner is going for second the outfielder must field the ball and throw to second base, they are aiming low and straight toward second base, through you.
You are letting the ball travel directly to the second baseman with a few exceptions:
- If the ball doesn't have enough to carry to second base.
- If the ball is off target.
- If an infielder is saying "Cut 1", "Cut 2", "Cut 3", "Cut 4", the you are catching the ball and throwing it to the respective base.
Cut Commands Guide
- Cut 1: Cutoff grabs the ball and throws it to first base.
- Cut 2: Cutoff grabs the ball and throws it to second base.
- Cut 3: Cutoff grabs the ball and throws it to third base.
- Cut 4: Cutoff grabs the ball and throws it to homeplate.
If the ball does have enough carry and no "Cut" command is called, the cutoff man is getting out of the way and letting the ball go all the way to the second baseman.
Infield Positioning: Shortstop
Receive the throw while keeping the base accessible, then apply the tag with the glove when the runner is within reach.
Avoid blocking the runner's path without possession of the ball.
Infield Positioning: 1st baseman
The first baseman is covering first base. The first baseman should verify the batter touches first base.
The first baseman should be ready to receive a throw, if the right fielder, and middle infielders can get the ball to the first baseman fast enough, especially if the runner "turns the corner".
Infield Positioning: 3rd baseman
The third baseman is covering third base while also being a backup for second base.
Depending on the depth of the ball and the speed of the batter the play may be cut by the shortstop and thrown to third.
Pitcher
The pitcher is backup for 2nd base. He should be near the 2nd base area between the pitcher's mound and 2nd base, in case the throw is missed by the shortstop.
The pitcher should also be ready to join in a rundown situation, if the runner gets caught off a bag.
Catcher
Move up the first-base line in foul territory to back up an overthrow at first, while staying alert to the play.
A rundown is a possible secondary responsibility, not the main reason for moving there.
Not One-Size-Fits-All
Depending on the strength of your right fielders arm or the depth of the hit this may not work for you.
The outfielder may be required to throw to the cutoff man.
The outfielder should not "feel" they can make the throw. They should "know" they can make the throw. That means they'll need practice, to learn their limits.
Another alteranative, if the hit is in shallow right field a play may be possible at first base.
Outcomes
| Outcome | What happens next |
|---|---|
| Fly ball caught | Batter is out. Fielders secure the ball and high-five and walk back to their positions with a little swagger. |
| Ball drops safely | Batter-runner may try for second. Right fielder fields the ball and throws directly to 2nd base. The infield executes its cutoff and base-coverage assignments. |
| Ball rolls past the right fielder | Center fielder retrieves the ball, and the infield executes its cutoff and base-coverage assignments. Throw must be directly to 2nd base. |
| Throw to second is off target | Second baseman attempts to gain control. If shortstop misses, pitcher/left fielder attempt to stop the ball and prevent the runner from advancing. |
| Batter-runner overruns second or gets caught between bases | Fielders communicate and execute a rundown, with other defenders covering the appropriate bases. |
Using Biomechanics & Modern Movement Science For Outfielder Throws
The right fielder must learn safe pulldown throws, not long toss throws.
Pulldown or compression throws represent a very specific neuromuscular and mechanical stimulus compared to high-arc long toss.
To throw a ball far on a flat trajectory, the ball must leave the hand with maximum linear velocity without relying on a high release angle to carry distance.
- Force Vector Orientation: On a line, the thrower shifts their force vector horizontally. Rather than directing force upward to loft the ball, the athlete must push aggressively into the ground using the trailing leg and drive directly toward the target.
- Lead-Leg Dynamic Stabilization (The Block): When the front foot plant occurs, the lead leg acts as a firm brace. Kinetic energy from linear momentum is converted instantaneously into rotational velocity through the hips and trunk. A stiff, rapidly extending front knee allows energy to transfer cleanly up the body rather than bleeding force into knee flexion.
Prioritizes the Mental Game & Autonomy
Great coaches don't just teach physical mechanics; they teach young players how to self-correct and stay calm under pressure.
Make sure your players know what they can and can't do in games. Constantly put light pressure in practices to push those limits and be sure to congratulate and reinforce players when they increase their best or hit a new personal record.
Give your players a 30-second reset on errors. Do not punish a player for screwing up when they gave it their all. Instead, encourage them and give them this mental piece of advice.
On any errors they should hear and think "You'll get the next one." One of the worst things for a player is being punished for giving it 100% effort or being mocked or teased for a bad play.
How To Teach The Play
- Start by whiteboarding out the play or sharing this webpage with every member of your team.
- Move into drills where every player is at their respective positions. Hit the ball to the right fielder and watch everyone move.
- Coach any larger errors before moving into smaller areas of improvement.
- Move into pulldowns for the outfielders, and shortstop.
Practice Drill: Line Drive to Right Field
Practice what happens when everything goes right but also practice what happens when things go wrong. Inform a player to make a mistake.
Queitly tell the right fielder to miss the ball or tell them to make a bad throw.
Watch and coach when everything goes right and coach when everything goes wrong.
- Focus on communication, the cutoff, and backup positioning.
- Position all nine players on the field with bases empty.
- Hit a ball to right field and have players execute their assignments. Repeat until they get it right.
- Inform a player to make a mistake (Right fielder misses the ball, bad throw to the infield, etc.) Repeat until everyone knows what to do when everything goes wrong.
More Details On How To Use the Play Simulator
Need complete step-by-step instructions on how to use the play simulator? View Full Documentation →








